(It didn't seem to work the first time I posted?)
World: Vunira
Legend
The rumours about Lake Amros are yet to be solved. Many brave adventurers have entered the Jakundaf desert trying to figure it out. Some perished, some flourished. Whoever ended up on Lake Amros, most likely, died a tragic death and is yet to be discovered. How could he get on, but not off the island in the middle? It must have something to do with the ability to cross the water, but what’s the secret? Do you swim, elevate the surface or simply walk over the water? With the help of some specialists and the Gods you can give the deceased on Lake Amros a proper burial.
Required
- - A shovel (or equivalent)
- - A rope (or equivalent)
- - 1 lock pick
- - 1 crowbar (or equivalent)
- - 32 small sapphires
- - 1 fishing rod
- - In service of Yalahar quest up until mission 2
- - 500 oz. capacity later in the quest
- - Travel money
1. Lake Amros
Travel to the library within the Jakundaf Desert. You will need key 4009 to open the door in case someone left it locked. Go to the far north-west bookcase and retrieve the book about Lake Amros.
2. Finding Othmor
Take the book to a Bearded Woman east of Northport in The Cave. He might be able to tell you more about the Othmor and a certain hidden treasure.
3. Finding Tibiantis
In the library of Carlin you can find more information about Tibiantis. One book speaking of the tale of Tibiantis sinking and one about the possible whereabouts of the city.
4. Sunken tail
1. Travel to Yalahar and make your way to the sunken quarter. Ask the shipper Tarak about the sunken quarter and the hidden treasure.
5. Final resting place
When you head over to the Isle of Kings, talk to Costello the monk. He will tell you about Othmor’s grave. Go down the crypt and look for Othmor’s grave. Use a lock pick on the gate to access the grave. In the chests you will find a map and a key.
You see a treasure map.
It weighs 4.30 oz.
It shows Tibiantis and two red crosses in the north-east and north on the map.
You see a trunk key.
It weighs 1.00 oz.
Be aware: After breaking into a grave of the royal family Captain Jack won’t sail you back to Tibia unless you pay 100k gold and promise to return the items to the grave. Don’t agree to pay with them items in your backpack! You will lose the map and the key. Either put the items on the ground when you pay or take the dungeons to return to Tibia.
6. Fitting the key
Travel to Liberty Bay and find the trunk on the top floor of the warehouse south-west of the depot.
The reward of the trunk are a parchment, a book, a bag with a few gems and a statue of Bastesh.
You see a Statue of Bastesh.
It weighs 15.90 oz.
Her beauty was touched by Fafnar, but you can see the beauty that once was.
Content of Parchment
During my traveling north of Carlin I encountered a wizard who claimed he could raise the sea bed. But maybe he just tried to lure me into a trap… Because as soon as he showed me his hide-out east of Northport he disappeared into thin air. And I was surrounded by pirates who took me as a prisoner.
I managed to talk myself out of the jail by telling them about a hidden treasure. Luckily they weren’t the brightest bunch, so I managed to make a run for it when they let me out of the cave. I took the boat north of the port of Northport and made my way to Yalahar. Maybe raising the city isn’t the way to go. I should just dive and see if I can locate the hidden treasure. I’ll take the map with me with possible locations. I’ll make sure this trunk will be shipped to the warehouse in Liberty Bay for safekeeping until I’m back.
Content of book
Tibiantis water research
According to research dry ice will cause bubbles under water. Also will extremely cold steel become brittle and break. All you need is a object which you can use as a lever to break the steel. Just make sure you are favoured by the seagods before messing with their elements. To please the seagods you will have to sacrifice 32 gems.
Recent research shows that we have managed to get some controle over the surface of water. We created boots that allow you to cross a narrow watersurface. Strange enough, ever since this discovery there have been a lot more storms. The seagods don’t seem to be pleased. We hid the boots just outside of the city and told the Gods the boots were destroyed. Unfortunately people started talking to look for the boots again. Will it anger the seagods again if they find the boots?
7. Please the seagods
Bring the statue of Bastesh with you to the following missions.
Go to the sunken quarter, don’t forget to bring a fishing rod, helmet of the deep, the statue of Bastesh, 32 small sapphires and the map from Othmor’s grave. Go down to the main floor of the sunken quarter and make your way to the north gate. Use your crowbar on the gate. A message will appear.
Whenever you try to place the crowbar a strong current prevents the crowbar from reaching the gate. It seems you haven’t pleased the seagods yet.
When you enter the destroyed building east of the north gate, you see a picture of a seagod on one of the remaining walls. Use the statue of Bastesh on the wall. The text of the statue will change and your 32 small sapphires are gone.
You see a Statue of Bastesh.
It weighs 15.90 oz.
Her beauty was touched by Fafnar, but you can see the beauty that once was. Bastesh was pleased with [players]’s sacrifice.
8. Put in some weight
Now being blessed by the seagods you return to the gate in the north. You use the crowbar on the gat and a message will appear.
You can’t seem to put enough weight on the crowbar to crack the gate. Find something heavy to push the end of the crowbar down.
You will need to go to the north-east. There you find a graveyard tucked away. Use the middle grave. Make sure you have 500 oz. capacity. Else you can’t take the gravestone.
9. Squeeze through
Go back to the north gate. Use the crowbar on the gate. The gravestone will disappear from your backpack. A message will appear as you are teleported to the other side of the gate.
The gravestone cracks just as you manage to break a bar from the gate. You manage to squeeze through the small opening in the gate.
Walk north and enter the building to the west. Go up one floor. In the north you see a chest hidden some skulls. Open the chest.
Your reward: Boots of waterwalking.
You see boots of waterwalking.
It weighs 7.70 oz.
(This item has 2 charges left).
10. Stand your ground
As you jump down the stairs a raid will be spawned after you collected your reward. If you are with a team, your team has to jump down within 1 minute or the raid will spawn twice.
Kill the sea serpents, massive water elementals, quara’s and crabs. After 3 waves The Spirit of Bastesh will spawn. After you killed the boss, quickly use a fishing rod on the body. The first time you kill the boss, you will always loot a Spirit of the sea. You can’t loot it twice on the same character.
Once you have taken the item and pass through the gate, you won’t be able to pass through the gate again.
You see a Spirit of the Sea.
It weighs 0.70 oz.
You do not know what it does.
11. The art of walking on water
Make sure to bring the Statue of Bastesh with you. Travel to the Jakundaf desert and go to the east of Lake Amros. Put your boots of waterwalking on and pass the most narrow part of the shallow water.
Open the body. You will find a scroll and a book.
You see a scroll.
It weighs 0.20 oz.
It contains the secrets of charging waterboots.
Content of the book
I was asked by a specialist of Ankrahmun to teach him how to walk on water. He wanted to controle all elements, especially the element of water. So I invited him to Lake Amros to practise the art with him. I put on my boots of waterwalking and showed him how it's done. It was such a hot day, I decided to carry him over the water so I could sit under the palmtree and enjoy the shadow and a sly breeze. I gave him my boots of waterwalking. The first few steps he tried were a disaster, I once had to drag him out of the water. As I can't swim, I basically dared to my getting him out, trying to stay on dry land. So once he got the hang of it he walked to the other side. He took the boots off, he thanked me and just took off! Just like that. Leaving me here at the middle of Lake Amros. Little does the fool know boots of waterwalking don't last forever. You need to recharge them every now and then. You don't just need to know how to, but you also need the statue of the water Godess Bastesh. I hope he drowns somewhere on open sea, just what he deserves. For now, I'll just wait here for someone to come and rescue me. They have to miss me at some point right?
When you use the scroll the scroll disappears.and you receive an achievement.
Congratulations! You earned the achievement "The walk of Bastesh".
When you look at your statue of Bastesh the text has now changed for the final time.
You see a Statue of Bastesh.
It weighs 15.90 oz.
Her beauty was touched by Fafnar, but you can see the beauty that once was. Bastesh was pleased with [players]’s sacrifice and now let's you charge your boots of wasterwalking.
You can now charge your boots of waterwalking to 10 charges by using the statue on your boots and get off the island.